![]() However once it comes to balance, I am very strongly against listening to multiplayer enthusiasts and I'll give an example as to why:īack when Age of Wonders 3 was the jewel in the crown of our 4X-addiction a new DLC was released which included the Necromancer class and with it the task of balancing its rather unique way of gaining new units via Ghoul Curse. Improvements to multiplayer are of course nothing bad whatsoever and mechanical improvements might possibly also improve the coop experience, so I'm all for it. Most players don't post on the forums and most players don't play multiplayer. I am concerned that this creates an incorrect image of what the game is to the vast majority of players. Out of the 34 threads not created by the developers eight have been exclusively or mainly about multiplayer.
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